Age Groups
Appearance
Age Groups
Vampire Age Groups
The passage of time strengthens every vampire. As the nights accumulate, new powers awaken.
| Age Group | Minimum Days | Description |
|---|---|---|
| Fledgling | 0 | Newly embraced vampires taking their first steps into the eternal night. |
| Children of the Night | 15 | Young immortals beginning to understand the gifts and burdens of vampirism. |
| Ancilla | 115 | Experienced vampires who have survived long enough to earn respect among their peers. |
| Night Walker | 215 | Predators fully adapted to the darkness. |
| Gehenna | 415 | Elders whose blood has begun to transcend ordinary vampiric limits. |
| Imperion | 615 | Ancient vampires of great influence and awakened power. |
| Paragon | 815 | Exemplars of vampiric evolution and mastery. |
| Tiamat | 1015 | Legendary beings who command fear and reverence. |
| Apollyon | 1215 | Harbingers of ruin and destruction. |
| Thanatos | 1465 | Avatars of death among the undead. |
| Nemesis | 1715 | Relentless forces of vengeance and destiny. |
| Apocalypse | 2000 | Ancient monsters capable of changing kingdoms. |
| Titan | 2300 | Colossal powers among the undead. |
| Eternety | 2600 | Near-mythical immortals of ancient blood. |
| Armageddon | 2900 | Living cataclysms of the night. |
| Dragon of Destruction | 3250 | Legendary predators of overwhelming might. |
| God of Death | 3750 | Vampires who have ascended beyond ordinary immortality. |
| Seraphim | 20000 | The origin and culmination of all vampiric power. Only the Eternal Blood may stand among the Seraphim. |
Lycan Age Groups
The call of the moon grows stronger with time. As a lycan matures, instinct, ferocity and primal power evolve into something far beyond a mere beast.
| | | | | | - | ---- | - | ----------------------------------------------------------------------------------------------------------------------------- | | | 0 | | Newly awakened lycans learning to control the beast within. | | | | | | | | 15 | | Young hunters beginning to embrace the call of the moon. | | | | | | | | 115 | | Skilled trackers and warriors trusted by their pack. | | | | | | | | 215 | | Expert hunters capable of following even the faintest scent. | | | | | | | | 415 | | Dominant predators feared throughout the wilds. | | | | | | | | 615 | | Ferocious warriors capable of unleashing devastating fury. | | | | | | | | 815 | | Legendary wolves inspired by the ancient beast of myth. | | | | | | | | 1015 | | Harbingers of chaos whose presence foretells great conflict. | | | | | | | | 1215 | | Masters of the primal instincts that govern all lycans. | | | | | | | | 1465 | | Ruthless rulers of the darkness and the hunt. | | | | | | | | 1715 | | Noble sovereigns blessed by the full power of the moon. | | | | | | | | 2000 | | Colossal beings whose strength rivals ancient legends. | | | | | | | | 2300 | | Supreme commanders of the primal forces of nature. | | | | | | | | 2600 | | Lycans whose blood echoes the first wolves of creation. | | | | | | | | 2900 | | Ancient predators capable of consuming the very essence of their prey. | | | | | | | | 3250 | | Monstrous entities born from the deepest instincts of the wild. | | | | | | | | 3750 | | The ultimate lycan ascension, a divine predator whose mastery of the hunt has become legend among all creatures of the night. | | | | | | |